Artificial Pyro (revised)

Posted in Uncategorized on October 8, 2020 by mattsdesigns85

Most probably, this effect would work better with the fog machine behind a baffle, some distance from the speaker (and the rider). With the fog machine right next to the speaker you’re gonna get a loud hiss at the same time as the bang which is not how explosions generally sound.

Getting the fog to where the speaker and camera flash are requires a hose. The hose has a sensor at the end so when the fog gets there, it will trigger the flash from the camera flash and bang from the loud speaker. I think this whole setup will reduce the hiss enough for a reasonable effect.

From the shuttle to the space station

Posted in Uncategorized on September 3, 2020 by mattsdesigns85



The ride begins with the rider entering a lift cleverly disguised as an alien shuttle. The shuttle must be tall… I will explain that in a moment.

Here is the lift with the shell removed:

lift in up position

lift upI’ve not added any detail inside the lift but of course, in practise it would be full of alien themed technology and maybe some OLED screens portrayed as windows…

shuttle half way down

The lift moves downward, underground at a very slow speed and posits infront of a facade identical to one side of the shell. The facade and thus the shell must be tall so that people cannot see over it, to the lift. It’s worth mentioning you can add whatever you want to the side of the shuttle (both shell and facade) but if you add stuff on top, the geomoterty of the shell must “stack” on top of the geometry of the lift. I’ve gone a little way doing this with the arches I have put on the lift.

lift all the way down

The outside of the lift and the inside of the shell are painted flat black as not to attract attention to them..

The riders exist the shuttle. They must leave quickly into the space station so that the exit doors (not the big doors at the back, the ones at the forefront on the right) can close behind them. The lift can now go back up above ground and await the next batch of passengers.

The whole ride could be underground. I think that would be cool. 🙂

Strobing lasers and artificial pyrotechnics

Posted in Uncategorized on January 20, 2020 by mattsdesigns85

I’ve never seen a laser being strobed but I think it would make a really cool effect. I don’t know if this is because it’s bad for a laser but there are a couple of ways around that, if necessary; one is to use a fast shutter in the front of the laser or another is to use a liquid crystal filter.

strobed laser 1

Inspired from an effect from The Fifth Dimension at Chessington, what you also see in this image is a pyrotechnic-simulating set up. Basically you take a camera flash, a large speaker playing a very loud bang and a fog machine and set them all off together. The alien/robot/demon (or all 3)  shoots the strobing laser at the bottom of the archway, which could then collapse forward:

strobed laser2

This could be either towards the rider or not.

Anyone can use my ideas for free

Posted in Uncategorized on January 24, 2019 by mattsdesigns85

Yeah, basically I want you all to know anyone can use my ideas, provided someone hasn’t already legally protected them, guess it’s worth a check. But like my title says, no honey traps. Use these ideas, in fact I want people to use them and I won’t accept a penny for them.

Teleporting people from a classroom to a space craft

Posted in Uncategorized on January 5, 2019 by mattsdesigns85

school from outside

The rider approaches a school building…Note: It is very tall and the back of the entrance door is black. These are both absolutely necessary, all will become clear as you read on.

The windows are completely blacked out.

Entering through the door, we find ourselves in quite a boring science lab. It looks just like your school science lab, except it has seating in the middle of it with over-the-shoulder restraints (again, absolutely necessary).

classroom overview 3

The floor appears to be white-tiled, however, all is not as it seems as I will soon reveal.


The ceiling aswell…If you are really observant you’ll notice.


The door is then closed and the rider is seated.

Then, a complete blackout.


And then, as the light returns we find ourselves in a completely different environment.

space station

The entire surroundings are bigger and different. Even the floor is changed…

floor with lights

(The orange parts you see are meant to be emitting orange light). We have been successfully transported into space!

….So how, Matt, would you go about doing all this?…

I will show you! (If you haven’t already guessed) 😉

This middle part of the classroom ceiling is suspended by rods that attach to girders in the ceiling of the warehouse-building:

ceiling red circle


This is what the whole thing would look like from a distance. Here you can start to see why the building needs to be 3 stories high.

The rest of the ceiling and most of the classroom are on a lifting mechanism.

This is what it would look like in the lights were on during the blackout and scene change:

ceiling accension

And from outside:

lifting mechanism

As you can see the parts of the classroom ceiling (that aren’t part of the middle “island”), the walls, the benches and the desk are all built into a sturdy lifting mechanism.

lifting in progress

It’s all pulled up through appropriately shaped gaps. There is also a “layer” of tiles on the bottom of the benches which fits snug in the gaps, “closing” the ceiling up.

high position

And BOOM, we are space…

But what about the floor?

Basically It’s inch-thick Smart Glass. When the classroom is down, the Smart Glass is opaque (on) with some lines drawn onto it to look a little bit more like tiles. When it’s up it’s transparent (off) revealing the light-up floor tiles beneath it.floor 2


Breathing Walls

Posted in Uncategorized on August 6, 2018 by mattsdesigns85

breathing walls

Simple but repulsive, these latex walls “breathe” as the rider proceeds down the queue line. I’m no engineer but I can see this effect being achieved either mechanically, with cams or pneumatically, by pumping air in and out of them.


The Ghostly Presence

Posted in Uncategorized on July 27, 2018 by mattsdesigns85

Ghost Footsteps overview

The effect here is a ghostly presence moving in a queue line. It’s quite simple, a projector projects only a shadow of a ghostly figure as beaters hit the floor from undeneath. You have beaters in the position for left and right steps.

Ghost Footsteps beaters

So it’s basically like, someone or something is walking through the queue line minus a physical body.

Rain Window Revised

Posted in Uncategorized on March 14, 2018 by mattsdesigns85

rain window revised2rain window revised

This time, instead of having water go all over the place (see Rain Window Effect) it falls into a trough just below the window. This time I have also added a sub-woofer and strobe for thunder and lightning. I think this would be a cool, inexpensive effect for a ghost train.

Acrylic, square and mirrored revolving tunnel

Posted in Uncategorized on December 25, 2017 by mattsdesigns85

The 4 sides of this square, revolving tunnel are made from acrylic mirrors (not glass mirrors because that would probably never pass health & safety). The idea here is maximum disorientation as the 4 sides bounce reflections infinitely as you ride through. Unfortunately it would be impossible and/or expensive to render the infinite reflections realisticly so sorry about that….But I’m pretty sure the effect would be awesome. Lights could be added but NO LIGHTS after the end of the tunnel PLEASE as that would ruin the effect. As with all my ideas, I have not and will not patent this.

Scene 2, The Shuttle Bay

Posted in Uncategorized on March 11, 2017 by mattsdesigns85

As we emerge around the corner, the big yellow doors are sliding shut. Fog is blasted in their general direction while powerful extractor fans suck it through the closing gap to give the impression of the vacuum of space. The UFO floats down a little to scare the rider as they pass.